TY - JOUR
T1 - Unsupervised identification of internal perceptual states influencing psychomotor performance
AU - Vardal, Ozan
AU - Karapanagiotidis, Theodoros
AU - Stafford, Tom
AU - Drachen, Anders
AU - Wade, Alex
N1 - Publisher Copyright:
© 2025
PY - 2025/4/15
Y1 - 2025/4/15
N2 - When humans perform repetitive tasks over long periods, their performance is not constant. People drift in and out of states that might be loosely categorised as engagement, disengagement or ’flow’ and these states will be reflected in aspects of their performance (for example, reaction time, accuracy, criteria shifts and potentially longer-term strategy). Until recently it has been challenging to relate these behavioural states to the underlying neural mechanisms that generate them. Here, we acquired magnetoencephalograpy recordings and contemporaneous, dense behavioural data from participants performing an engaging task (Tetris) that required rapid, strategic behavioural responses over the period of an entire game. We asked whether it was possible to infer the presence of distinct behavioural states from the behavioural data and, if so, whether these states would have distinct neural correlates. We used hidden Markov Modelling to segment the behavioural time series into states with unique behavioural signatures, finding that we could identify three distinct and robust behavioural states. We then computed occipital alpha power across each state. These within-participant differences in alpha power were statistically significant, suggesting that individuals shift between behaviourally and neurally distinct states during complex performance, and that visuo-spatial attention change across these states.
AB - When humans perform repetitive tasks over long periods, their performance is not constant. People drift in and out of states that might be loosely categorised as engagement, disengagement or ’flow’ and these states will be reflected in aspects of their performance (for example, reaction time, accuracy, criteria shifts and potentially longer-term strategy). Until recently it has been challenging to relate these behavioural states to the underlying neural mechanisms that generate them. Here, we acquired magnetoencephalograpy recordings and contemporaneous, dense behavioural data from participants performing an engaging task (Tetris) that required rapid, strategic behavioural responses over the period of an entire game. We asked whether it was possible to infer the presence of distinct behavioural states from the behavioural data and, if so, whether these states would have distinct neural correlates. We used hidden Markov Modelling to segment the behavioural time series into states with unique behavioural signatures, finding that we could identify three distinct and robust behavioural states. We then computed occipital alpha power across each state. These within-participant differences in alpha power were statistically significant, suggesting that individuals shift between behaviourally and neurally distinct states during complex performance, and that visuo-spatial attention change across these states.
KW - Endogenous rhythms
KW - Hidden Markov models
KW - Internal states
KW - Magnetoencephalography
KW - Video games
U2 - 10.1016/j.neuroimage.2025.121134
DO - 10.1016/j.neuroimage.2025.121134
M3 - Journal article
AN - SCOPUS:105000133875
SN - 1053-8119
VL - 310
JO - NeuroImage
JF - NeuroImage
M1 - 121134
ER -