TY - GEN
T1 - Towards Interactive Evolutionary Camouflage Design
AU - Ploug, Rasmus
AU - Rimer, Emil
AU - Petersen, Anthon Kristian Skov
AU - Scirea, Marco
AU - Brown, Joseph Alexander
N1 - Publisher Copyright:
© 2024 IEEE.
PY - 2024
Y1 - 2024
N2 - This project presents an evolutionary algorithm for texture generation that allows users to choose and manipulate camouflage patterns. The initial results of a pilot study provide some insight into usability and the users' ability to replicate a target pattern. The result is an evaluation of gathered data showing user tendencies and how they engage with the system. These tendencies include significantly different completion times for target patterns varying in complexity. Additionally, participants mostly agreed that the tool is helpful for future games and objects other than camouflage skins. The findings suggest potential applications for artificial intelligence in enhancing user customization and design flexibility. Further research must address technical limitations and explore broader game industry implications.
AB - This project presents an evolutionary algorithm for texture generation that allows users to choose and manipulate camouflage patterns. The initial results of a pilot study provide some insight into usability and the users' ability to replicate a target pattern. The result is an evaluation of gathered data showing user tendencies and how they engage with the system. These tendencies include significantly different completion times for target patterns varying in complexity. Additionally, participants mostly agreed that the tool is helpful for future games and objects other than camouflage skins. The findings suggest potential applications for artificial intelligence in enhancing user customization and design flexibility. Further research must address technical limitations and explore broader game industry implications.
U2 - 10.1109/CoG60054.2024.10645592
DO - 10.1109/CoG60054.2024.10645592
M3 - Article in proceedings
AN - SCOPUS:85203508582
T3 - Proceedings - IEEE Conference on Games
BT - 2024 IEEE Conference on Games (CoG)
PB - IEEE
T2 - 6th Annual IEEE Conference on Games, CoG 2024
Y2 - 5 August 2024 through 8 August 2024
ER -