The invitation game: Strategies for launching the prospect of meeting in Danish Tinder chats between male and female users

Elisabeth Muth Andersen*

*Corresponding author for this work

Research output: Contribution to journalJournal articleResearchpeer-review

Abstract

This paper analyses Danish Tinder chats that in the very first message after 'matching' immediately launch the prospect of meeting. A collection of 41 threads is analyzed using Goffman's (1967, 1974) concepts of face and interactional framing, outlining methods participants use to open a chat after having matched and addressing the interest and purpose they have approached in the other party. Methods include, in particular, inferences that can be made based on the type of activity or setting suggested for a future meeting, indirectness and ambiguity related to how the social actions are designed, and the conversational cues used such as emojis and enthusiasm markers. The analysis also shows how participants work out and negotiate whether they have a common interest in meeting, in particular, how they exploit and deal with ambiguities used extensively as a mechanism for flirting. The analysis further suggests that practices adhere to gender-stereotypes showing how participants may handle and orient to a norm that women should not agree to meet with a stranger early on in a chat correspondence.

Original languageEnglish
JournalInternet Pragmatics
Volume7
Issue number1
Pages (from-to)7-34
ISSN2542-3851
DOIs
Publication statusPublished - Jun 2024

Keywords

  • ambiguity
  • facework
  • framing
  • gender
  • invitations
  • play
  • Tinder chats

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