The blind processor - Embodying the perspectives of an interaction

Jussi Mikkonen*

*Corresponding author for this work

Research output: Chapter in Book/Report/Conference proceedingArticle in proceedingsResearchpeer-review

Abstract

Transforming an idea of an interaction to a functional programmed device requires defining the characteristics of the interaction, a task that typically falls between the designer and the engineer. The user and the computer that are interacting through an interface are typically represented and defined by using vastly different abstractions. The user might be moving a lever or pressing a button, while the computer uses numerical values without specific knowledge of the context. In this paper, we present The Blind Processor, a method for analysing interactions towards storyboard development and interaction design. Focusing on looking at an interaction, and separating the perspectives to that of The User, The Machine, and The Observer. By analysing these roles separately, we aim to find common ground about the essence of an interaction, feeding to interaction design. Theoretically, we aim to support the analysis of interaction complexity and technological mediation.

Original languageEnglish
Title of host publicationCompanion Publication of the 2019 ACM Designing Interactive Systems Conference
PublisherAssociation for Computing Machinery
Publication date18. Jun 2019
Pages257-263
ISBN (Electronic)9781450362702
DOIs
Publication statusPublished - 18. Jun 2019
Event2019 ACM Conference on Designing Interactive Systems, DIS 2019 - San Diego, United States
Duration: 23. Jun 201928. Jun 2019

Conference

Conference2019 ACM Conference on Designing Interactive Systems, DIS 2019
CountryUnited States
CitySan Diego
Period23/06/201928/06/2019
SponsorAdobe, Google Inc., Sketch, UC San Diego's Design Lab, Virginia Polytechnic Institute and State University

Fingerprint

Interfaces (computer)
Engineers

Keywords

  • Bodily engagement
  • Computational thinking
  • Embodiment
  • Interaction design

Cite this

Mikkonen, J. (2019). The blind processor - Embodying the perspectives of an interaction. In Companion Publication of the 2019 ACM Designing Interactive Systems Conference (pp. 257-263). Association for Computing Machinery. https://doi.org/10.1145/3301019.3323915
Mikkonen, Jussi. / The blind processor - Embodying the perspectives of an interaction. Companion Publication of the 2019 ACM Designing Interactive Systems Conference. Association for Computing Machinery, 2019. pp. 257-263
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Mikkonen, J 2019, The blind processor - Embodying the perspectives of an interaction. in Companion Publication of the 2019 ACM Designing Interactive Systems Conference. Association for Computing Machinery, pp. 257-263, 2019 ACM Conference on Designing Interactive Systems, DIS 2019, San Diego, United States, 23/06/2019. https://doi.org/10.1145/3301019.3323915

The blind processor - Embodying the perspectives of an interaction. / Mikkonen, Jussi.

Companion Publication of the 2019 ACM Designing Interactive Systems Conference. Association for Computing Machinery, 2019. p. 257-263.

Research output: Chapter in Book/Report/Conference proceedingArticle in proceedingsResearchpeer-review

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Mikkonen J. The blind processor - Embodying the perspectives of an interaction. In Companion Publication of the 2019 ACM Designing Interactive Systems Conference. Association for Computing Machinery. 2019. p. 257-263 https://doi.org/10.1145/3301019.3323915