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Talking to NPCs: Three LLM-Driven Approaches to Dynamic RPG Dialogue

Research output: Chapter in Book/Report/Conference proceedingArticle in proceedingsResearchpeer-review

Abstract

Quest of Aivengarde is a custom-built roleplaying game (RPG) that features a traditional dialogue tree alongside three alternative systems, each incorporating large language models (LLMs) to varying degrees - ranging from rephrasing to fully open-ended conversations. The systems are embedded in a shared game world with consistent narrative and challenges, allowing direct comparison of their design trade-offs. The prototype is intended as a modular testbed for future research, offering a flexible framework to experiment with dialogue models in controlled, interactive settings.

Original languageEnglish
Title of host publication2025 IEEE Conference on Games (CoG)
Number of pages2
PublisherIEEE Press
Publication date2025
ISBN (Electronic)9798331589042
DOIs
Publication statusPublished - 2025
Event2025 IEEE Conference on Games, CoG 2025 - Lisbon, Portugal
Duration: 26. Aug 202529. Aug 2025

Conference

Conference2025 IEEE Conference on Games, CoG 2025
Country/TerritoryPortugal
CityLisbon
Period26/08/202529/08/2025
SeriesIEEE Conference on Computatonal Intelligence and Games, CIG
ISSN2325-4270

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