Playtesting The Digital Playground

Gunver Majgaard, Carsten Jessen

Research output: Chapter in Book/Report/Conference proceedingArticle in proceedingsResearchpeer-review

Abstract

Being able to be absorbed in play in the digital playground is motivating for children who are used digital computer games. The children can play and exercise outdoors while using the same literacy as in indoor digital games. This paper presents a new playground product where an outdoor playground has been combined with digital games. The playground was tested in natural surroundings in a school yard and the findings about the interplay between digital and analog play are described here. Finally balancing in digital and analog games is discussed.
Original languageEnglish
Title of host publicationPROCEEDINGS OF THEIADIS INTERNATIONAL CONFERENCEGAME AND ENTERTAINMENTTECHNOLOGIES 2009 : part of theIADIS MULTI CONFERENCE ON COMPUTER SCIENCE ANDINFORMATION SYSTEMS 2009
EditorsKatherine Blashki
Number of pages7
PublisherInternational Association for Development, IADIS
Publication date2009
Pages87-92
ISBN (Electronic)978-972-8924-85-0
Publication statusPublished - 2009
EventIADIS International Conference Game and Entertainment Technologies 2009 - Carvoeiro, Portugal
Duration: 19. Apr 200917. Jun 2009

Conference

ConferenceIADIS International Conference Game and Entertainment Technologies 2009
CountryPortugal
CityCarvoeiro
Period19/04/200917/06/2009

Fingerprint

Computer games
Digital computers

Cite this

Majgaard, G., & Jessen, C. (2009). Playtesting The Digital Playground. In K. Blashki (Ed.), PROCEEDINGS OF THEIADIS INTERNATIONAL CONFERENCEGAME AND ENTERTAINMENTTECHNOLOGIES 2009: part of theIADIS MULTI CONFERENCE ON COMPUTER SCIENCE ANDINFORMATION SYSTEMS 2009 (pp. 87-92). International Association for Development, IADIS.
Majgaard, Gunver ; Jessen, Carsten. / Playtesting The Digital Playground. PROCEEDINGS OF THEIADIS INTERNATIONAL CONFERENCEGAME AND ENTERTAINMENTTECHNOLOGIES 2009: part of theIADIS MULTI CONFERENCE ON COMPUTER SCIENCE ANDINFORMATION SYSTEMS 2009. editor / Katherine Blashki. International Association for Development, IADIS, 2009. pp. 87-92
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Majgaard, G & Jessen, C 2009, Playtesting The Digital Playground. in K Blashki (ed.), PROCEEDINGS OF THEIADIS INTERNATIONAL CONFERENCEGAME AND ENTERTAINMENTTECHNOLOGIES 2009: part of theIADIS MULTI CONFERENCE ON COMPUTER SCIENCE ANDINFORMATION SYSTEMS 2009. International Association for Development, IADIS, pp. 87-92, Carvoeiro, Portugal, 19/04/2009.

Playtesting The Digital Playground. / Majgaard, Gunver; Jessen, Carsten.

PROCEEDINGS OF THEIADIS INTERNATIONAL CONFERENCEGAME AND ENTERTAINMENTTECHNOLOGIES 2009: part of theIADIS MULTI CONFERENCE ON COMPUTER SCIENCE ANDINFORMATION SYSTEMS 2009. ed. / Katherine Blashki. International Association for Development, IADIS, 2009. p. 87-92.

Research output: Chapter in Book/Report/Conference proceedingArticle in proceedingsResearchpeer-review

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AB - Being able to be absorbed in play in the digital playground is motivating for children who are used digital computer games. The children can play and exercise outdoors while using the same literacy as in indoor digital games. This paper presents a new playground product where an outdoor playground has been combined with digital games. The playground was tested in natural surroundings in a school yard and the findings about the interplay between digital and analog play are described here. Finally balancing in digital and analog games is discussed.

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Majgaard G, Jessen C. Playtesting The Digital Playground. In Blashki K, editor, PROCEEDINGS OF THEIADIS INTERNATIONAL CONFERENCEGAME AND ENTERTAINMENTTECHNOLOGIES 2009: part of theIADIS MULTI CONFERENCE ON COMPUTER SCIENCE ANDINFORMATION SYSTEMS 2009. International Association for Development, IADIS. 2009. p. 87-92