The paper presents an architectural approach to designing computational artifacts and interfaces. It does so by identifying overlapping ideals and characteristics in the interaction design concepts of Collective Interaction and Kinesthetic Empathy Interaction with schools of thought in architecture. The implications and qualities of the approach are elaborated upon through concrete examples of design following the lines of the approach. On the basis of this the overlooked potential of designing computational artifacts as architecture is described. The approach both serves as a generative approach to designing spatial interfaces and forms the ground for articulating a critique of spatial interfaces in general as it is the claim of the paper that spatiality as understood in architecture not has been served and taken advantage of in its totality by spatial interaction design so far.
|Title of host publication||Proceedings of DPPI 11, Politecnico di Milano|
|Number of pages||9|
|Publication date||Jun 2011|
|Publication status||Published - Jun 2011|
|Event||Dppi11 - Milano, Italy|
Duration: 22. Jun 2011 → 25. Jun 2011
|Period||22/06/2011 → 25/06/2011|