Social Exploration of 1D Games

Research output: Chapter in Book/Report/Conference proceedingArticle in proceedingsResearchpeer-review

Abstract

In this paper the apparently meaningless concept of a 1 dimensional computer game is explored, via netnography. A small number of games was designed and implemented, in close contact with online communities of players and developers, providing evidence that 1 dimension is enough to produce interesting gameplay, to allow for level design and even to leave room for artistic considerations on 1D rendering. General techniques to re-design classic 2D games into 1D are also emerging from this exploration.

Original languageEnglish
Title of host publicationArts and Technology : Third International Conference, ArtsIT 2013, Milan, Italy, March 21-23, 2013, Revised Selected Papers
EditorsGiordio De Michelis, Francesco Tisato, Andrea Bene, Diego Bernini
PublisherSpringer
Publication date30. Aug 2013
Pages144-151
ISBN (Print)978-3-642-37981-9
ISBN (Electronic)978-3-642-37982-6
DOIs
Publication statusPublished - 30. Aug 2013
Externally publishedYes
EventThird International Conference on Arts and Technology - Milano, Italy
Duration: 21. Mar 201323. Mar 2013
Conference number: 3

Conference

ConferenceThird International Conference on Arts and Technology
Number3
CountryItaly
CityMilano
Period21/03/201323/03/2013
SeriesLecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering
Volume116
ISSN1867-8211

Fingerprint

Computer games

Keywords

  • game design
  • HCI
  • netnography
  • new genres

Cite this

Valente, A., & Marchetti, E. (2013). Social Exploration of 1D Games. In G. De Michelis, F. Tisato, A. Bene, & D. Bernini (Eds.), Arts and Technology: Third International Conference, ArtsIT 2013, Milan, Italy, March 21-23, 2013, Revised Selected Papers (pp. 144-151). Springer. Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering, Vol.. 116 https://doi.org/10.1007/978-3-642-37982-6_19
Valente, Andrea ; Marchetti, Emanuela. / Social Exploration of 1D Games. Arts and Technology: Third International Conference, ArtsIT 2013, Milan, Italy, March 21-23, 2013, Revised Selected Papers. editor / Giordio De Michelis ; Francesco Tisato ; Andrea Bene ; Diego Bernini. Springer, 2013. pp. 144-151 (Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering, Vol. 116).
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Valente, A & Marchetti, E 2013, Social Exploration of 1D Games. in G De Michelis, F Tisato, A Bene & D Bernini (eds), Arts and Technology: Third International Conference, ArtsIT 2013, Milan, Italy, March 21-23, 2013, Revised Selected Papers. Springer, Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering, vol. 116, pp. 144-151, Milano, Italy, 21/03/2013. https://doi.org/10.1007/978-3-642-37982-6_19

Social Exploration of 1D Games. / Valente, Andrea; Marchetti, Emanuela.

Arts and Technology: Third International Conference, ArtsIT 2013, Milan, Italy, March 21-23, 2013, Revised Selected Papers. ed. / Giordio De Michelis; Francesco Tisato; Andrea Bene; Diego Bernini. Springer, 2013. p. 144-151 (Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering, Vol. 116).

Research output: Chapter in Book/Report/Conference proceedingArticle in proceedingsResearchpeer-review

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Valente A, Marchetti E. Social Exploration of 1D Games. In De Michelis G, Tisato F, Bene A, Bernini D, editors, Arts and Technology: Third International Conference, ArtsIT 2013, Milan, Italy, March 21-23, 2013, Revised Selected Papers. Springer. 2013. p. 144-151. (Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering, Vol. 116). https://doi.org/10.1007/978-3-642-37982-6_19