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Price differentiation in video games: A closer look at the free-to-play segment

  • Karl-Heinz Moritz
  • , Timo Schöber
  • , Georg Stadtmann*
  • *Corresponding author for this work
  • University of Erfurt
  • European University Viadrina

Research output: Contribution to journalJournal articleResearchpeer-review

Abstract

Companies which offer 'free-to-play' video games, have to optimize
the in-game-shop in order to generate revenues. Price differentiation
is one possibility to optimize the profitability of the game. For exam-
ple, Fortnite -- the most successful video game in terms of revenues
-- offers uniforms ('skins') at four different prices. This attracts dif-
ferent segments of the market. We use a microeconomic approach in
order to highlight the implications of price differentiation for the profit
maximization problem.
Original languageEnglish
JournalThe IUP Journal of Business Strategy
Volume17
Issue number2
Pages (from-to)34-43
ISSN0972-9259
Publication statusPublished - Jun 2020

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