LARPing Human-Robot Interaction

Jonas Jørgensen, Susan Ploetz

Research output: Chapter in Book/Report/Conference proceedingArticle in proceedingsResearchpeer-review

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Abstract

In this paper, we report the first findings of recently initiated research on combining live action role-playing (LARPing) and human-robot interaction (HRI) research. The research aims to generate insights that can further both HRI research and LARPing practices. In a pilot study, we incorporated a soft robotic tentacle into a live action role-play (LARP). We found significant differences in how intelligent the robot was rated to be and how safe the interaction was rated to be in comparison with interactions with the robot in a classroom setting. Through our discussion of these preliminary results, we seek to introduce LARPing as a potential tool of HRI research and to reflect on what its benefits and drawbacks might be.
Original languageEnglish
Title of host publicationHRI 2020 Workshop on Exploring Creative Content in Social Robotics
Number of pages5
Publication date15. Apr 2020
ISBN (Print)978-1-4503-6746-2
Publication statusPublished - 15. Apr 2020
Event15th Annual ACM/IEEE International Conference on Human Robot Interaction, HRI 2020 - Cambridge, United Kingdom
Duration: 23. Mar 202026. Mar 2020

Conference

Conference15th Annual ACM/IEEE International Conference on Human Robot Interaction, HRI 2020
Country/TerritoryUnited Kingdom
CityCambridge
Period23/03/202026/03/2020
SponsorARM, Cambridge Consultants, et al., FN Robotics, Furhat Robotics, Halodi

Keywords

  • human-robot interaction
  • LARPing (live action role-playing)
  • soft robotics
  • robotic art

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