Abstract
In this paper, we report the first findings of recently initiated research on combining live action role-playing (LARPing) and human-robot interaction (HRI) research. The research aims to generate insights that can further both HRI research and LARPing practices. In a pilot study, we incorporated a soft robotic tentacle into a live action role-play (LARP). We found significant differences in how intelligent the robot was rated to be and how safe the interaction was rated to be in comparison with interactions with the robot in a classroom setting. Through our discussion of these preliminary results, we seek to introduce LARPing as a potential tool of HRI research and to reflect on what its benefits and drawbacks might be.
Original language | English |
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Title of host publication | HRI 2020 Workshop on Exploring Creative Content in Social Robotics |
Number of pages | 5 |
Publication date | 15. Apr 2020 |
ISBN (Print) | 978-1-4503-6746-2 |
Publication status | Published - 15. Apr 2020 |
Event | 15th Annual ACM/IEEE International Conference on Human Robot Interaction, HRI 2020 - Cambridge, United Kingdom Duration: 23. Mar 2020 → 26. Mar 2020 |
Conference
Conference | 15th Annual ACM/IEEE International Conference on Human Robot Interaction, HRI 2020 |
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Country/Territory | United Kingdom |
City | Cambridge |
Period | 23/03/2020 → 26/03/2020 |
Sponsor | ARM, Cambridge Consultants, et al., FN Robotics, Furhat Robotics, Halodi |
Keywords
- human-robot interaction
- LARPing (live action role-playing)
- soft robotics
- robotic art