Abstract
Choreographies are widely used both for the specification and the programming of concurrent and distributed software architectures. Since many of such architectures use asynchronous communications, it is essential to understand how the behaviour described in a choreography can be correctly implemented in asynchronous settings. So far, this problem has been addressed by relying on additional technical machinery, such as ad-hoc syntactic terms, semantics, or equivalences. In this work, we show that such extensions are not needed for choreography languages that support primitives for process spawning and name mobility. Instead, we can just encode asynchronous communications in choreographies themselves, yielding a simpler approach.
Original language | English |
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Title of host publication | Proceedings of the Symposium on Applied Computing |
Publisher | Association for Computing Machinery |
Publication date | 2017 |
Pages | 1175-1177 |
ISBN (Print) | 978-1-4503-4486-9 |
ISBN (Electronic) | 9781450344869 |
DOIs | |
Publication status | Published - 2017 |
Event | ACM Symposium on Applied Computing - Duration: 3. Apr 2017 → 7. Apr 2017 Conference number: 2017 |
Conference
Conference | ACM Symposium on Applied Computing |
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Number | 2017 |
Period | 03/04/2017 → 07/04/2017 |
Keywords
- Asynchrony
- Choreography
- Concurrency