Embodied Involvement in Virtual Worlds: The Case of eSports Practitioners

David Ekdahl*, Susanne Ravn

*Corresponding author for this work

Research output: Contribution to journalJournal articleResearchpeer-review

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Abstract

eSports practice designates a unique set of activities tethered to
competitive, virtual environments, or worlds. This correlation between
eSports practitioner and virtual world, we argue, is inadequately
accounted for solely in terms of something physical or intellectual.
Instead, we favor a perspective on eSports practice to be analyzed as a
perceptual and embodied phenomenon. In this article, we present the
phenomenological approach and focus on the embodied sensations
of eSports practitioners as they cope with and perceive within their
virtual worlds. By approaching eSports phenomenologically, we
uncover ways in which its unique forms of virtual involvement overlap
with as well as differentiate themselves from traditional structures of
embodiment.
Original languageEnglish
JournalSport, Ethics and Philosophy
Volume13
Issue number2
Pages (from-to)132-144
ISSN1751-1321
DOIs
Publication statusPublished - 2019

Keywords

  • eSports
  • phenomenology
  • embodiment
  • sensation

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