Did you really take a hit? Understanding how video games playing affects individuals

Karol Jan Borowiecki, Hasan Bakhshi

Research output: Contribution to journalJournal articleResearchpeer-review

247 Downloads (Pure)

Abstract

This study addresses the important and recurring question of whether playing video games is detrimental to the socio-economic development of a person. It does this by using novel data from the Taking Part Survey in England to establish whether games playing is associated with particular socio-economic characteristics and/or other forms of cultural participation. The results do not indicate any obviously negative effects of video games playing: rather, those who play are typically better educated and no less wealthier, and games players are also more likely than non-games players to participate in other forms of culture, particularly active forms of participation. These findings are reinforced when comparing the characteristics of individuals who did and did not play video games when younger.

Original languageEnglish
JournalResearch in Economics
Volume72
Issue number2
Pages (from-to)313-326
ISSN1090-9443
DOIs
Publication statusPublished - 1. Jun 2018

Keywords

  • Consumer economics
  • Cultural participation
  • Taste
  • Video games

Fingerprint

Dive into the research topics of 'Did you really take a hit? Understanding how video games playing affects individuals'. Together they form a unique fingerprint.

Cite this