Designing Fingers in Simulation based on Imprints

Adam Wolniakowski, Norbert Krüger, Andrzej Werner, Lars-Peter Ellekilde, Lukas Christoffer Malte Wiuf Schwartz

Research output: Contribution to conference without publisher/journalPosterResearchpeer-review

Abstract

Gripper design is nowadays an area of ongoing research activity. The problem of creating a generic and automated gripper design approach tailored for a specific task is still far from solved. In this paper, we propose a new method of generating finger cut-outs aimed at simplifying the design process of doing so. This method takes root in the idea of using the imprint to produce the finger geometry. We furthermore provide a verification of our newly introduced imprinting method and a comparison to the previously introduced parametrized geometry method. This verification is done through a set of grasping experiments performed in simulation on two objects with geometry features based on those found in industrial setting.
Original languageEnglish
Publication date27. Jul 2017
Publication statusPublished - 27. Jul 2017
Event7th International Conference on Simulation and Modeling Methodologies, Technologies and Applications - Madrid, Spain
Duration: 26. Jul 201728. Jul 2017
Conference number: 7
http://www.simultech.org/?y=2017

Conference

Conference7th International Conference on Simulation and Modeling Methodologies, Technologies and Applications
Number7
Country/TerritorySpain
CityMadrid
Period26/07/201728/07/2017
Internet address

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