Cross-format analysis of the gaming experience in multi-player role-playing games

Anders Tychsen*, Ken Newman, Thea Brolund, Michael Hitchens

*Corresponding author for this work

Research output: Chapter in Book/Report/Conference proceedingArticle in proceedingsResearchpeer-review

Abstract

Forming one of the major genres of games, Role Playing Games (RPGs) have proven an extremely portable concept, and the games are situated across various cultural and format-related boundaries. The effect of porting RPGs between formats is however a subject of which very little is known. This paper presents results of an empirical study of multi-player RPGs, evaluating how the transference between formats affects the player experience; including the effect of including a human game master in computer-based RPGs. The tabletop format emerges as the consistently most enjoyable experience across a range of formats, even compared to a computer-based RPG directed by a human game master.

Original languageEnglish
Title of host publication3rd Digital Games Research Association International Conference: "Situated Play", DiGRA 2007
Number of pages9
Publication date1. Dec 2007
Pages49-57
Publication statusPublished - 1. Dec 2007

Keywords

  • Computer roleplaying games
  • Cross-platform games
  • Game master
  • Gaming experience
  • Role-playing games

Cite this

Tychsen, A., Newman, K., Brolund, T., & Hitchens, M. (2007). Cross-format analysis of the gaming experience in multi-player role-playing games. In 3rd Digital Games Research Association International Conference: "Situated Play", DiGRA 2007 (pp. 49-57)