Board Games as a New Method for Studying Troubled Family Narratives: Framing Counter-Narratives in Social Design Research

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    Abstract

    This chapter demonstrates how social design research can contribute with innovative methods for studying family storytelling in difficult empirical settings. More specifically, it presents a study of a board game that has been designed and implemented in Danish maximum-security prisons to help children maintain a relationship with their incarcerated fathers. However, the board game serves a double function as it is also used as part of a research method to gather interview data about the role of narratives in troubled families. Studying narratives in a family context raises central methodological questions and theoretical clarifications are important for analyzing the process of family storytelling. Initially, an account is given of some methodological pitfalls and a theoretical distinction is made between personal, family and master narratives. Further, by drawing from in-depth interviews with inmates and their children, it is shown how counter and alternatives narratives are pivotal for understanding the making of family identity.
    Original languageEnglish
    Title of host publicationRoutledge Handbook of Counter-Narratives
    EditorsKlarissa Lueg, Marianne W. Lundholt
    Place of PublicationLondon
    PublisherRoutledge
    Publication date2021
    Pages132-148
    Chapter10
    ISBN (Print)978-0-367-23403-4, 978-0-367-56437-7
    ISBN (Electronic)978-0-429-27971-3
    DOIs
    Publication statusPublished - 2021
    SeriesRoutledge International Handbooks
    SeriesRoutledge International Handbooks

    Keywords

    • Social design
    • Games
    • Counter narratives
    • Master narrative
    • Narrative criminology
    • Imprisonment
    • Family relations
    • Qualitative methods

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