3D scanning of clothing using a RGB-D sensor with application in a virtual dressing room

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Abstract

This paper presents an approach for creating digital clothing with application in a virtual dressing room. The clothes are made digital by scanning real clothes using a RGB-D sensor. While creating digital clothing using specialized programs, e.g. Marvelous Designer 2, is a time consuming process, the 3D scanning process is relatively fast. The model is acquired via registration of different views while rotating on a platform; a complete rotation is performed in approximately 60 s, however, we have achieved satisfactory results even with rotations of 15 s. The surface is textured using the RGB images acquired during the scanning process, and the color of the occluded parts is approximated via K-Nearest Neighbors (KNN). We show early results of creating digital clothing of high quality by scanning real clothes.

Original languageEnglish
Title of host publicationAdvances in Applied Digital Human Modeling and Simulation : International Conference on Digital Human Modeling and Simulation
EditorsVincent G. Duffy
Number of pages11
PublisherSpringer
Publication date6. Jul 2017
Pages143-153
DOIs
Publication statusPublished - 6. Jul 2017
Event International Conference on Digital Human Modeling and Simulation - Florida, United States
Duration: 27. Jul 201631. Jul 2016

Conference

Conference International Conference on Digital Human Modeling and Simulation
Country/TerritoryUnited States
CityFlorida
Period27/07/201631/07/2016
SeriesAdvances in Intelligent Systems and Computing
Volume481
ISSN2194-5357

Keywords

  • 3D reconstruction
  • Cloth scanning
  • Computer graphics
  • RGB-D sensor
  • Virtual dressing room

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