Emanuela Marchetti

Assistant Professor

20042019
If you made any changes in Pure these will be visible here soon.

Personal profile

External positions

Assistant lecturer, Erhvervsakademiet Lillebælt

Sep 2014Jul 2017

Ph.D student, Aalborg University

Apr 2011Sep 2016

Research areas

  • Experience Design
  • Multimediality/Cross-mediality
  • Theories of Learning
  • Computer Games
  • Digital Museology
  • User centered design
  • User groups and user behaviour

Fingerprint Dive into the research topics where Emanuela Marchetti is active. These topic labels come from the works of this person. Together they form a unique fingerprint.

  • 5 Similar Profiles
museum Social Sciences
learning Social Sciences
interaction Social Sciences
Computer games Engineering & Materials Science
Museums Engineering & Materials Science
teacher Social Sciences
Students Engineering & Materials Science
linguistics Social Sciences

Network Recent external collaboration on country level. Dive into details by clicking on the dots.

Research Output 2004 2019

Fables for teachers and pupils: incrementally defined scenario-based, interactive and spatial stories

Valente, A. & Marchetti, E., 2019, Learning and Collaboration Technologies: Designing Learning Experiences. HCII 2019. Zaphiris, P. & Ioannou, A. (eds.). Springer, p. 206-224 (Lecture Notes in Computer Science, Vol. 11590). (Information Systems and Applications, incl. Internet/Web, and HCI, Vol. 11590).

Research output: Chapter in Book/Report/Conference proceedingArticle in proceedingsResearchpeer-review

pupil
scenario
teacher
electronic learning
classroom

Human Wrongs: Playing with sensitive matters across sandbox games and anthropomorphism

Marchetti, E. & Valente, A., 2019, Proceedings of the European Conference on Games Based Learning. Academic Conferences and Publishing International, 8 p.

Research output: Chapter in Book/Report/Conference proceedingArticle in proceedingsResearchpeer-review

Steering forces in learning and role-play: The case of occupational therapy education

Marchetti, E. & Petersen, C. K., 2019, Proceedings of the European Conference on Games Based Learning. Academic Conferences and Publishing International

Research output: Chapter in Book/Report/Conference proceedingArticle in proceedingsResearchpeer-review

Teaching health students professional language games through digital simulations

Marchetti, E. & Petersen, C. K., 20. Feb 2019.

Research output: Contribution to conference without publisher/journalConference abstract for conferenceResearchpeer-review

Activities 2011 2019

2nd fall workshop

Emanuela Marchetti (Participant), Andrea Valente (Participant)
21. Oct 2019

Activity: Attending an eventOrganisation or participation in workshops, courses or seminars

Karakterdesign og robotter til brug hjemmet

Emanuela Marchetti (Guest lecturer)
12. Oct 2019

Activity: Talks and presentationsTalks and presentations in private or public companies

Human Wrongs: Playing with sensitive matters across sandbox games and anthropomorphism

Emanuela Marchetti (Guest lecturer), Andrea Valente (Other)
4. Oct 2019

Activity: Talks and presentationsConference presentations

Steering forces in learning and role-play. The case of occupational therapy education

Emanuela Marchetti (Guest lecturer), Camilla Kølsen (Guest lecturer)
4. Oct 2019

Activity: Talks and presentationsConference presentations

13th European Conference on Games Based Learning (ECGBL19), University of Southern Denmark, Odense, 3.-4. October 2019

Camilla Kølsen Petersen (Participant), Emanuela Marchetti (Participant)
3. Oct 20194. Oct 2019

Activity: Attending an eventConference organisation or participation

Press / Media

Digitalt læremiddel skal klæde ergoterapeutstuderende bedre på

Emanuela Marchetti & Camilla Kølsen Petersen

21/09/2018

1 Media contribution

Press/Media: Press / Media