If you made any changes in Pure these will be visible here soon.

Fingerprint Dive into the research topics where Andrea Valente is active. These topic labels come from the works of this person. Together they form a unique fingerprint.

  • 1 Similar Profiles
Computer science Engineering & Materials Science
Students Engineering & Materials Science
Computer games Engineering & Materials Science
learning Social Sciences
teacher Social Sciences
pupil Social Sciences
linguistics Social Sciences
interaction Social Sciences

Network Recent external collaboration on country level. Dive into details by clicking on the dots.

Research Output 1995 2019

Fables for teachers and pupils: incrementally defined scenario-based, interactive and spatial stories

Valente, A. & Marchetti, E., 2019, Learning and Collaboration Technologies: Designing Learning Experiences. HCII 2019. Zaphiris, P. & Ioannou, A. (eds.). Springer, p. 206-224 (Lecture Notes in Computer Science, Vol. 11590). (Information Systems and Applications, incl. Internet/Web, and HCI, Vol. 11590).

Research output: Chapter in Book/Report/Conference proceedingArticle in proceedingsResearchpeer-review

pupil
scenario
teacher
electronic learning
classroom

Human Wrongs: Playing with sensitive matters across sandbox games and anthropomorphism

Marchetti, E. & Valente, A., 2019, Proceedings of the European Conference on Games Based Learning. Academic Conferences and Publishing International, 8 p.

Research output: Chapter in Book/Report/Conference proceedingArticle in proceedingsResearchpeer-review

The Road towards Friendly, Classroom-Centered Interactive Digital Contents Authoring

Valente, A. & Marchetti, E., 2019, (Accepted/In press) The 27th International Conference on Computers in Education: Taiwan: Asia-Pacific Society for Computers in Education. Asia-Pacific Society for Computers in Education

Research output: Chapter in Book/Report/Conference proceedingArticle in proceedingsResearchpeer-review

Fables: Exploring natural ways of expressing behavior to create digital simulations

Valente, A. & Marchetti, E., 2018, Design, User Experience, and Usability: Designing Interactions. Marcus, A. & Wang, W. (eds.). Springer, Vol. 10919. p. 110-126 (Lecture Notes in Computer Science, Vol. 10919).

Research output: Chapter in Book/Report/Conference proceedingArticle in proceedingsResearchpeer-review

Interactivity and multimodality in language learning: The untapped potential of audiobooks

Marchetti, E. & Valente, A., 1. Jun 2018, In : Universal Access in the Information Society. 17, 2, p. 257–274

Research output: Contribution to journalJournal articleResearchpeer-review

Semiotics
Teaching
Students

Activities 2019 2019

  • 1 Membership of review committee

Bedømmelse af PhD-ansøgninger (Event)

Camilla Kølsen Petersen (Member), Andrea Valente (Chairman)
1 Jun 201928 Jun 2019

Activity: MembershipMembership of review committee