Wear.x: Developing Wearables that Embody Felt Experience

Janne Mascha Beuthel, Danielle Wilde

    Publikation: Kapitel i bog/rapport/konference-proceedingKonferencebidrag i proceedingsForskningpeer review

    Abstract

    Physical discomfort can be highly personal, difficult to discern from the outside, challenging to effectively communicate. Yet communicating discomfort can be of great value. We present a method for developing wearables that transfer one person's discomfort to another: a modified fashion ideation process that enables a person to bring their hidden embodied experiences into wearable form. Using five complementary foci, the method seeks to simulate rather than replicate; to support people to find abstracted expressions for their lived experiences of discomfort, with which to negotiate shared understanding. The resulting wearables support empathic engagement with how another person might feel. Copyright is held by the owner/author(s).

    OriginalsprogEngelsk
    TitelDIS 2017 - Proceedings of the 2017 ACM Conference on Designing Interactive Systems
    ForlagAssociation for Computing Machinery
    Publikationsdato10. jun. 2017
    Sider915-927
    ISBN (Elektronisk)978-1-4503-4922-2
    DOI
    StatusUdgivet - 10. jun. 2017
    BegivenhedDesigning Interactive Systems 2017 - Edinburgh, Storbritannien
    Varighed: 10. jun. 201714. jun. 2017

    Konference

    KonferenceDesigning Interactive Systems 2017
    Land/OmrådeStorbritannien
    ByEdinburgh
    Periode10/06/201714/06/2017

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