Viewing, listening and reading along

Linguistic and multimodal constructions of viewer participation in the net series SKAM

Publikation: Bidrag til tidsskriftTidsskriftartikelForskningpeer review

Resumé

This paper investigates how SKAM viewers are positioned as participants through semiotic resources in the net series, i.e. the filmic means for making meaning, including representations of the characters’ embodied and digitally mediated communication. For this purpose, we combine perspectives from linguistic-multimodality studies of modes for communication and studies building on Goffman’s (1981) work on participation frameworks, i.e. the various ways of participating in co-present and/or mediated communication.
The article aims to complement existing media studies of immediacy in SKAM and viewers’ sense of co-presence with characters in the net series (Jerslev, 2017, Sundet, 2017). It does so by showing how participant frameworks are multimodally constructed at a fictional level and a communicational level. Within each of these frameworks, the viewer is positioned in distinct ways. We describe how the viewer is placed, i.e. physically positioned, in the interactional space of the depicted characters, and how the characters’ communicative means are interactionally organised, accomplished and made available for interpretation by the viewer. Furthermore, we show how characters monitor each other in the shared space of a schoolyard, how embodied and digitally mediated communicative features are foregrounded, and how the viewer is provided access to these resources in ways that reflect and create specific viewing positions in the communicative frames of the characters.
We argue that these integrations of semiotic modes exploit affordances related to speech, writing and embodiment, that the positionings mainly work to create a sense of presence and identification for the viewer, and that representations of digitally mediated communication (writing) on the viewer’s screen specifically expose how the digitally mediated communication space of one of the characters is integrated with the digitally mediated viewing space.
OriginalsprogEngelsk
TidsskriftScandinavian Studies in Language
Vol/bind10
Udgave nummer2
Sider (fra-til)30-48
ISSN1904-7843
StatusUdgivet - 2019

Emneord

  • participant frameworks
  • viewer position
  • social interaction
  • semiotic resources

Citer dette

@article{4719c36fd3124343a037e93cbfe0b956,
title = "Viewing, listening and reading along: Linguistic and multimodal constructions of viewer participation in the net series SKAM",
abstract = "This paper investigates how SKAM viewers are positioned as participants through semiotic resources in the net series, i.e. the filmic means for making meaning, including representations of the characters’ embodied and digitally mediated communication. For this purpose, we combine perspectives from linguistic-multimodality studies of modes for communication and studies building on Goffman’s (1981) work on participation frameworks, i.e. the various ways of participating in co-present and/or mediated communication. The article aims to complement existing media studies of immediacy in SKAM and viewers’ sense of co-presence with characters in the net series (Jerslev, 2017, Sundet, 2017). It does so by showing how participant frameworks are multimodally constructed at a fictional level and a communicational level. Within each of these frameworks, the viewer is positioned in distinct ways. We describe how the viewer is placed, i.e. physically positioned, in the interactional space of the depicted characters, and how the characters’ communicative means are interactionally organised, accomplished and made available for interpretation by the viewer. Furthermore, we show how characters monitor each other in the shared space of a schoolyard, how embodied and digitally mediated communicative features are foregrounded, and how the viewer is provided access to these resources in ways that reflect and create specific viewing positions in the communicative frames of the characters.We argue that these integrations of semiotic modes exploit affordances related to speech, writing and embodiment, that the positionings mainly work to create a sense of presence and identification for the viewer, and that representations of digitally mediated communication (writing) on the viewer’s screen specifically expose how the digitally mediated communication space of one of the characters is integrated with the digitally mediated viewing space.",
keywords = "participant frameworks, viewer position, social interaction, semiotic resources",
author = "Andersen, {Elisabeth Muth} and Poulsen, {S{\o}ren Vigild}",
year = "2019",
language = "English",
volume = "10",
pages = "30--48",
journal = "Scandinavian Studies in Language",
issn = "1904-7843",
publisher = "Royal Danish Library",
number = "2",

}

TY - JOUR

T1 - Viewing, listening and reading along

T2 - Linguistic and multimodal constructions of viewer participation in the net series SKAM

AU - Andersen, Elisabeth Muth

AU - Poulsen, Søren Vigild

PY - 2019

Y1 - 2019

N2 - This paper investigates how SKAM viewers are positioned as participants through semiotic resources in the net series, i.e. the filmic means for making meaning, including representations of the characters’ embodied and digitally mediated communication. For this purpose, we combine perspectives from linguistic-multimodality studies of modes for communication and studies building on Goffman’s (1981) work on participation frameworks, i.e. the various ways of participating in co-present and/or mediated communication. The article aims to complement existing media studies of immediacy in SKAM and viewers’ sense of co-presence with characters in the net series (Jerslev, 2017, Sundet, 2017). It does so by showing how participant frameworks are multimodally constructed at a fictional level and a communicational level. Within each of these frameworks, the viewer is positioned in distinct ways. We describe how the viewer is placed, i.e. physically positioned, in the interactional space of the depicted characters, and how the characters’ communicative means are interactionally organised, accomplished and made available for interpretation by the viewer. Furthermore, we show how characters monitor each other in the shared space of a schoolyard, how embodied and digitally mediated communicative features are foregrounded, and how the viewer is provided access to these resources in ways that reflect and create specific viewing positions in the communicative frames of the characters.We argue that these integrations of semiotic modes exploit affordances related to speech, writing and embodiment, that the positionings mainly work to create a sense of presence and identification for the viewer, and that representations of digitally mediated communication (writing) on the viewer’s screen specifically expose how the digitally mediated communication space of one of the characters is integrated with the digitally mediated viewing space.

AB - This paper investigates how SKAM viewers are positioned as participants through semiotic resources in the net series, i.e. the filmic means for making meaning, including representations of the characters’ embodied and digitally mediated communication. For this purpose, we combine perspectives from linguistic-multimodality studies of modes for communication and studies building on Goffman’s (1981) work on participation frameworks, i.e. the various ways of participating in co-present and/or mediated communication. The article aims to complement existing media studies of immediacy in SKAM and viewers’ sense of co-presence with characters in the net series (Jerslev, 2017, Sundet, 2017). It does so by showing how participant frameworks are multimodally constructed at a fictional level and a communicational level. Within each of these frameworks, the viewer is positioned in distinct ways. We describe how the viewer is placed, i.e. physically positioned, in the interactional space of the depicted characters, and how the characters’ communicative means are interactionally organised, accomplished and made available for interpretation by the viewer. Furthermore, we show how characters monitor each other in the shared space of a schoolyard, how embodied and digitally mediated communicative features are foregrounded, and how the viewer is provided access to these resources in ways that reflect and create specific viewing positions in the communicative frames of the characters.We argue that these integrations of semiotic modes exploit affordances related to speech, writing and embodiment, that the positionings mainly work to create a sense of presence and identification for the viewer, and that representations of digitally mediated communication (writing) on the viewer’s screen specifically expose how the digitally mediated communication space of one of the characters is integrated with the digitally mediated viewing space.

KW - participant frameworks

KW - viewer position

KW - social interaction

KW - semiotic resources

M3 - Journal article

VL - 10

SP - 30

EP - 48

JO - Scandinavian Studies in Language

JF - Scandinavian Studies in Language

SN - 1904-7843

IS - 2

ER -