of ‘challenge’ offers a promising starting point for such inquiries. First the notion of challenge will be briefly introduced. Then the The Sims and The Sims 2 will be analysed and compared with regards to their challenges in order to highlight some of their distinct characteristics as games and to identify some of their differences. These games are interesting in terms of challenge because they, according to a narrow definition of games, are borderline games due to their lack of clear overall goals and a winning condition. Still, challenge seems to offer a fruitful frame of understanding, thus showing promise as a foundation for an extended definition of games.
|Bidragets oversatte titel||Udfordringsbalance og diversitet: At spille The Sims og The Sims 2|
|Titel||Proceedings of DiGRA 2005 Conference : Changing views - worlds in play|
|Redaktører||Susana de Castells|
|Status||Udgivet - 2005|