TY - GEN
T1 - Toward shotcrete process simulation to support robotic operation
AU - Yazdi Samadi, Mohammad Reza
AU - Waspe, Ralf
AU - Schlette, Christian
PY - 2024/6/3
Y1 - 2024/6/3
N2 - In this study, we introduce a detailed physics-based particle system for simulation of the shotcrete process. The development of this framework concept is informed by an extensive literature review encompassing diverse modeling and simulation methodologies applied to shotcreting processes, coupled with insights derived from experimental studies on shotcrete. This method can effectively capture key shotcrete characteristics such as adhesion, cohesion, and rebound. Furthermore, simulated shotcrete particles have interaction with different objects, colliding and bouncing off different geometries that represent various construction substrates and conventional reinforcements. The primary objective of the process simulation is to expedite the advancement of robotic systems tailored for executing shotcreting operations, extending beyond mere visualization purposes. Through the integration of shotcrete process simulation into a virtual environment, a simulated representation of a robotic concept can be systematically experimented upon to anticipate and understand its behavior. This approach proves instrumental in refining the design of robotic systems, optimizing robot motion planning, mission planning, and enhancing management and operation practices.
AB - In this study, we introduce a detailed physics-based particle system for simulation of the shotcrete process. The development of this framework concept is informed by an extensive literature review encompassing diverse modeling and simulation methodologies applied to shotcreting processes, coupled with insights derived from experimental studies on shotcrete. This method can effectively capture key shotcrete characteristics such as adhesion, cohesion, and rebound. Furthermore, simulated shotcrete particles have interaction with different objects, colliding and bouncing off different geometries that represent various construction substrates and conventional reinforcements. The primary objective of the process simulation is to expedite the advancement of robotic systems tailored for executing shotcreting operations, extending beyond mere visualization purposes. Through the integration of shotcrete process simulation into a virtual environment, a simulated representation of a robotic concept can be systematically experimented upon to anticipate and understand its behavior. This approach proves instrumental in refining the design of robotic systems, optimizing robot motion planning, mission planning, and enhancing management and operation practices.
KW - Shotcrete
KW - Process Simulation
KW - Robot
KW - Particle System
U2 - 10.22260/ISARC2024/0092
DO - 10.22260/ISARC2024/0092
M3 - Article in proceedings
SN - 978-0-6458322-1-1
T3 - Proccedings of the International Symposium on Automation and Robotics in Construction
SP - 707
EP - 713
BT - Proceedings of the 41th International Symposium on Automation and Robotics in Construction
PB - International Association for Automation and Robotics in Construction (IAARC)
T2 - 41st International Symposium on Automation and Robotics in Construction, ISARC 2024
Y2 - 3 June 2024 through 5 June 2024
ER -