The blind processor - Embodying the perspectives of an interaction

Jussi Mikkonen*

*Kontaktforfatter for dette arbejde

Publikation: Bidrag til bog/antologi/rapport/konference-proceedingKonferencebidrag i proceedingsForskningpeer review

Resumé

Transforming an idea of an interaction to a functional programmed device requires defining the characteristics of the interaction, a task that typically falls between the designer and the engineer. The user and the computer that are interacting through an interface are typically represented and defined by using vastly different abstractions. The user might be moving a lever or pressing a button, while the computer uses numerical values without specific knowledge of the context. In this paper, we present The Blind Processor, a method for analysing interactions towards storyboard development and interaction design. Focusing on looking at an interaction, and separating the perspectives to that of The User, The Machine, and The Observer. By analysing these roles separately, we aim to find common ground about the essence of an interaction, feeding to interaction design. Theoretically, we aim to support the analysis of interaction complexity and technological mediation.

OriginalsprogEngelsk
TitelCompanion Publication of the 2019 ACM Designing Interactive Systems Conference
ForlagAssociation for Computing Machinery
Publikationsdato18. jun. 2019
Sider257-263
ISBN (Elektronisk)9781450362702
DOI
StatusUdgivet - 18. jun. 2019
Begivenhed2019 ACM Conference on Designing Interactive Systems, DIS 2019 - San Diego, USA
Varighed: 23. jun. 201928. jun. 2019

Konference

Konference2019 ACM Conference on Designing Interactive Systems, DIS 2019
LandUSA
BySan Diego
Periode23/06/201928/06/2019
SponsorAdobe, Google Inc., Sketch, UC San Diego's Design Lab, Virginia Polytechnic Institute and State University

Fingeraftryk

Interfaces (computer)
Engineers

Citer dette

Mikkonen, J. (2019). The blind processor - Embodying the perspectives of an interaction. I Companion Publication of the 2019 ACM Designing Interactive Systems Conference (s. 257-263). Association for Computing Machinery. https://doi.org/10.1145/3301019.3323915
Mikkonen, Jussi. / The blind processor - Embodying the perspectives of an interaction. Companion Publication of the 2019 ACM Designing Interactive Systems Conference. Association for Computing Machinery, 2019. s. 257-263
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Mikkonen, J 2019, The blind processor - Embodying the perspectives of an interaction. i Companion Publication of the 2019 ACM Designing Interactive Systems Conference. Association for Computing Machinery, s. 257-263, 2019 ACM Conference on Designing Interactive Systems, DIS 2019, San Diego, USA, 23/06/2019. https://doi.org/10.1145/3301019.3323915

The blind processor - Embodying the perspectives of an interaction. / Mikkonen, Jussi.

Companion Publication of the 2019 ACM Designing Interactive Systems Conference. Association for Computing Machinery, 2019. s. 257-263.

Publikation: Bidrag til bog/antologi/rapport/konference-proceedingKonferencebidrag i proceedingsForskningpeer review

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Mikkonen J. The blind processor - Embodying the perspectives of an interaction. I Companion Publication of the 2019 ACM Designing Interactive Systems Conference. Association for Computing Machinery. 2019. s. 257-263 https://doi.org/10.1145/3301019.3323915