Abstract
Being able to be absorbed in play in the digital playground is motivating for children who are used digital computer games. The children can play and exercise outdoors while using the same literacy as in indoor digital games. This paper presents a new playground product where an outdoor playground has been combined with digital games. The playground was tested in natural surroundings in a school yard and the findings about the interplay between digital and analog play are described here. Finally balancing in digital and analog games is discussed.
Originalsprog | Engelsk |
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Titel | PROCEEDINGS OF THEIADIS INTERNATIONAL CONFERENCEGAME AND ENTERTAINMENTTECHNOLOGIES 2009 : part of theIADIS MULTI CONFERENCE ON COMPUTER SCIENCE ANDINFORMATION SYSTEMS 2009 |
Redaktører | Katherine Blashki |
Antal sider | 7 |
Forlag | International Association for Development, IADIS |
Publikationsdato | 2009 |
Sider | 87-92 |
ISBN (Elektronisk) | 978-972-8924-85-0 |
Status | Udgivet - 2009 |
Begivenhed | IADIS International Conference Game and Entertainment Technologies 2009 - Carvoeiro, Portugal Varighed: 19. apr. 2009 → 17. jun. 2009 |
Konference
Konference | IADIS International Conference Game and Entertainment Technologies 2009 |
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Land/Område | Portugal |
By | Carvoeiro |
Periode | 19/04/2009 → 17/06/2009 |