AN OUTLINE OF INTERACTION TYPES IN PHYSICAL SERIOUS GAMES

Publikation: Konferencebidrag uden forlag/tidsskriftPosterForskning

Abstrakt

This poster explores a perspective in interaction design for physical serious games. It introduces a model for interaction types: horizontal, vertical and collaborative interaction at user level and developer's level. The thesis is that the richer and more meaningful the interaction is the better is the potential for dynamic constructional reflected learning.
OriginalsprogEngelsk
Publikationsdato2009
Antal sider3
StatusUdgivet - 2009
BegivenhedIADIS International Conference Game and Entertainment Technologies 2009 - Carvoeiro, Portugal
Varighed: 17. jun. 200919. jun. 2009

Konference

KonferenceIADIS International Conference Game and Entertainment Technologies 2009
Land/OmrådePortugal
ByCarvoeiro
Periode17/06/200919/06/2009

Bibliografisk note

Værtspublikationsredaktører: Katherine Blashki
Titel på proceedings: PROCEEDINGS OF THEIADIS INTERNATIONAL CONFERENCEGAME AND ENTERTAINMENTTECHNOLOGIES 2009
Undertitel på proceedings: part of theIADIS MULTI CONFERENCE ON COMPUTER SCIENCE ANDINFORMATION SYSTEMS 2009
Sider: 128-130

Emneord

  • Serious games
  • designproces
  • HCI
  • HRI
  • Læreprocesser, læremidler
  • Læring

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