Practical student activation strategies and activities in engineering education

Publikation: Konferencebidrag uden forlag/tidsskriftPosterFormidling

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Resumé

Keywords - student activation, engagement, active learning, hands-on learning, e-learning Please indicate clearly the type of contribution you are submitting: poster I BACKGROUND Bachelor-level engineering courses at the University of Southern Denmark typically consist of one, 3.5- hour class session per week. This format offers advantages and challenges: there is time to go deep into complex topics, but it can be difficult to keep students activated during the entire class period. Research question: which practical student activation strategies and activities are most effective in maintaining student engagement throughout a 3.5-hour class session? This research question has been tested in the context of various engineering courses, including: Composite Materials and Manufacturing, Materials and Processes 2, Product Development and Innovation 3. II EXPLANATION These strategies and activities are designed to contribute directly to active students. Several activities from Activating Strategies for Use in the Classroom (Lewis & Thompson, 2010) are utilized. III SET-UP Activation strategy means planning classroom activities so students will be engaged and stay engaged. Strategies tested included switching media types every 15 minutes (lecture, video clips, hands-on learning etc.), utilizing short in-class assignments (‘think-pair-share’), and getting out of the classroom (visits to companies, as well as other organizations and faculties on-campus). Activation activities tested included the use of video clips, hands-on learning, company visits, ‘think-pairshare’, the ‘alphabet game’, ‘how do you…’, and the ‘illustration/cartoon’ game. IV OUTCOMES/RESULTS All of the activation strategies have performed well, based on student feedback and student performance. The best activation activities are the use of video clips, company visits, and the ‘think-pair-share’ method for in-class assignments and discussions. In one class utilizing these techniques, 95% of students rated the course positive or highly positive, and had the following comments: ‘…even though the classes last for four hours his teaching method is very dynamic so students don't lose focus on the lecture.’ 'Good teaching, good videos that help understanding' ‘I think the course is nicely divided into teaching and hands-on. I like the opportunity to visit companies and the way the course i structured so group work can be done in class time.’
OriginalsprogEngelsk
Publikationsdato2017
StatusUdgivet - 2017
Begivenhed2nd Exploring Teaching for Active Learning in Engineering Education - Cortex Park, Odense, Danmark
Varighed: 23. maj 201724. maj 2017
Konferencens nummer: 2

Konference

Konference2nd Exploring Teaching for Active Learning in Engineering Education
Nummer2
LokationCortex Park
LandDanmark
ByOdense
Periode23/05/201724/05/2017

Fingeraftryk

activation
engineering
education
student
video clip
classroom
learning
cartoon
group work
Teaching
teaching method
Denmark
manufacturing
video
innovation
planning

Citer dette

Cawthorne, D. (2017). Practical student activation strategies and activities in engineering education. Poster session præsenteret på 2nd Exploring Teaching for Active Learning in Engineering Education, Odense, Danmark.
Cawthorne, Dylan. / Practical student activation strategies and activities in engineering education. Poster session præsenteret på 2nd Exploring Teaching for Active Learning in Engineering Education, Odense, Danmark.
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title = "Practical student activation strategies and activities in engineering education",
abstract = "Keywords - student activation, engagement, active learning, hands-on learning, e-learning Please indicate clearly the type of contribution you are submitting: poster I BACKGROUND Bachelor-level engineering courses at the University of Southern Denmark typically consist of one, 3.5- hour class session per week. This format offers advantages and challenges: there is time to go deep into complex topics, but it can be difficult to keep students activated during the entire class period. Research question: which practical student activation strategies and activities are most effective in maintaining student engagement throughout a 3.5-hour class session? This research question has been tested in the context of various engineering courses, including: Composite Materials and Manufacturing, Materials and Processes 2, Product Development and Innovation 3. II EXPLANATION These strategies and activities are designed to contribute directly to active students. Several activities from Activating Strategies for Use in the Classroom (Lewis & Thompson, 2010) are utilized. III SET-UP Activation strategy means planning classroom activities so students will be engaged and stay engaged. Strategies tested included switching media types every 15 minutes (lecture, video clips, hands-on learning etc.), utilizing short in-class assignments (‘think-pair-share’), and getting out of the classroom (visits to companies, as well as other organizations and faculties on-campus). Activation activities tested included the use of video clips, hands-on learning, company visits, ‘think-pairshare’, the ‘alphabet game’, ‘how do you…’, and the ‘illustration/cartoon’ game. IV OUTCOMES/RESULTS All of the activation strategies have performed well, based on student feedback and student performance. The best activation activities are the use of video clips, company visits, and the ‘think-pair-share’ method for in-class assignments and discussions. In one class utilizing these techniques, 95{\%} of students rated the course positive or highly positive, and had the following comments: ‘…even though the classes last for four hours his teaching method is very dynamic so students don't lose focus on the lecture.’ 'Good teaching, good videos that help understanding' ‘I think the course is nicely divided into teaching and hands-on. I like the opportunity to visit companies and the way the course i structured so group work can be done in class time.’",
author = "Dylan Cawthorne",
year = "2017",
language = "English",
note = "2nd Exploring Teaching for Active Learning in Engineering Education, ETALEE 2017 ; Conference date: 23-05-2017 Through 24-05-2017",

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Cawthorne, D 2017, 'Practical student activation strategies and activities in engineering education' 2nd Exploring Teaching for Active Learning in Engineering Education, Odense, Danmark, 23/05/2017 - 24/05/2017, .

Practical student activation strategies and activities in engineering education. / Cawthorne, Dylan.

2017. Poster session præsenteret på 2nd Exploring Teaching for Active Learning in Engineering Education, Odense, Danmark.

Publikation: Konferencebidrag uden forlag/tidsskriftPosterFormidling

TY - CONF

T1 - Practical student activation strategies and activities in engineering education

AU - Cawthorne, Dylan

PY - 2017

Y1 - 2017

N2 - Keywords - student activation, engagement, active learning, hands-on learning, e-learning Please indicate clearly the type of contribution you are submitting: poster I BACKGROUND Bachelor-level engineering courses at the University of Southern Denmark typically consist of one, 3.5- hour class session per week. This format offers advantages and challenges: there is time to go deep into complex topics, but it can be difficult to keep students activated during the entire class period. Research question: which practical student activation strategies and activities are most effective in maintaining student engagement throughout a 3.5-hour class session? This research question has been tested in the context of various engineering courses, including: Composite Materials and Manufacturing, Materials and Processes 2, Product Development and Innovation 3. II EXPLANATION These strategies and activities are designed to contribute directly to active students. Several activities from Activating Strategies for Use in the Classroom (Lewis & Thompson, 2010) are utilized. III SET-UP Activation strategy means planning classroom activities so students will be engaged and stay engaged. Strategies tested included switching media types every 15 minutes (lecture, video clips, hands-on learning etc.), utilizing short in-class assignments (‘think-pair-share’), and getting out of the classroom (visits to companies, as well as other organizations and faculties on-campus). Activation activities tested included the use of video clips, hands-on learning, company visits, ‘think-pairshare’, the ‘alphabet game’, ‘how do you…’, and the ‘illustration/cartoon’ game. IV OUTCOMES/RESULTS All of the activation strategies have performed well, based on student feedback and student performance. The best activation activities are the use of video clips, company visits, and the ‘think-pair-share’ method for in-class assignments and discussions. In one class utilizing these techniques, 95% of students rated the course positive or highly positive, and had the following comments: ‘…even though the classes last for four hours his teaching method is very dynamic so students don't lose focus on the lecture.’ 'Good teaching, good videos that help understanding' ‘I think the course is nicely divided into teaching and hands-on. I like the opportunity to visit companies and the way the course i structured so group work can be done in class time.’

AB - Keywords - student activation, engagement, active learning, hands-on learning, e-learning Please indicate clearly the type of contribution you are submitting: poster I BACKGROUND Bachelor-level engineering courses at the University of Southern Denmark typically consist of one, 3.5- hour class session per week. This format offers advantages and challenges: there is time to go deep into complex topics, but it can be difficult to keep students activated during the entire class period. Research question: which practical student activation strategies and activities are most effective in maintaining student engagement throughout a 3.5-hour class session? This research question has been tested in the context of various engineering courses, including: Composite Materials and Manufacturing, Materials and Processes 2, Product Development and Innovation 3. II EXPLANATION These strategies and activities are designed to contribute directly to active students. Several activities from Activating Strategies for Use in the Classroom (Lewis & Thompson, 2010) are utilized. III SET-UP Activation strategy means planning classroom activities so students will be engaged and stay engaged. Strategies tested included switching media types every 15 minutes (lecture, video clips, hands-on learning etc.), utilizing short in-class assignments (‘think-pair-share’), and getting out of the classroom (visits to companies, as well as other organizations and faculties on-campus). Activation activities tested included the use of video clips, hands-on learning, company visits, ‘think-pairshare’, the ‘alphabet game’, ‘how do you…’, and the ‘illustration/cartoon’ game. IV OUTCOMES/RESULTS All of the activation strategies have performed well, based on student feedback and student performance. The best activation activities are the use of video clips, company visits, and the ‘think-pair-share’ method for in-class assignments and discussions. In one class utilizing these techniques, 95% of students rated the course positive or highly positive, and had the following comments: ‘…even though the classes last for four hours his teaching method is very dynamic so students don't lose focus on the lecture.’ 'Good teaching, good videos that help understanding' ‘I think the course is nicely divided into teaching and hands-on. I like the opportunity to visit companies and the way the course i structured so group work can be done in class time.’

M3 - Poster

ER -

Cawthorne D. Practical student activation strategies and activities in engineering education. 2017. Poster session præsenteret på 2nd Exploring Teaching for Active Learning in Engineering Education, Odense, Danmark.