Abstract
Given a setup with external cameras and a mobile manipulator with an eye-in-hand camera, we address theproblem of computing a sequence of base poses and grasp choices that allows for clearing objects from atable while minimizing the overall execution time. The first step in our approach is to construct a worldmodel, which is generated by an anchoring process, using information from the external cameras. Next, wedeveloped a planning module which – based on the contents of the world model - is able to create a plausibleplan for reaching base positions and suitable grasp choices keeping execution time minimal. Comparing ourapproach to two baseline methods shows that the average execution cost of plans computed by our approach is40% lower than the naive baseline and 33% lower than the heuristic-based baseline. Furthermore, we integrateour approach in a demonstrator, undertaking the full complexity of the problem.
Originalsprog | Engelsk |
---|---|
Titel | Proceedings of the 16th International Conference on Agents and Artificial Intelligence |
Vol/bind | 3 |
Forlag | SCITEPRESS Digital Library |
Publikationsdato | jan. 2024 |
Sider | 1316-1323 |
ISBN (Elektronisk) | 978-989-758-680-4 |
DOI | |
Status | Udgivet - jan. 2024 |
Begivenhed | 16th International Conference on Agents and Artificial Intelligence - Rome, Italien Varighed: 24. feb. 2024 → 26. feb. 2024 Konferencens nummer: 16 https://icaart.scitevents.org/Home.aspx |
Konference
Konference | 16th International Conference on Agents and Artificial Intelligence |
---|---|
Nummer | 16 |
Land/Område | Italien |
By | Rome |
Periode | 24/02/2024 → 26/02/2024 |
Internetadresse |
Navn | International Conference on Agents and Artificial Intelligence |
---|---|
ISSN | 2184-433X |