Overcoming reserve - Supporting professional appropriation of interactive costumes

Michaela Honauer, Danielle Wilde, Eva Hornecker

    Publikation: Kapitel i bog/rapport/konference-proceedingKonferencebidrag i proceedingsForskningpeer review

    Abstract

    Deploying wearable technologies in the performing arts not only concerns costume wearers but affects further stakeholders whose work is impacted by the interactive effects or who help maintain the technology. Beyond the wearer, literature neglects how these other stakeholders engage with interactive costumes, though a performance production is based on the contribution of many parties. We conducted a longitudinal study to examine how stakeholders of a youth ballet production experience and appropriate interactive costuming. Our findings suggest that user experiences vary according to stakeholders' closeness to the costume, background and taste, the costume interaction mode and social environment. We expand existing models of technology appropriation with two novel technology relations: professional reserve and polite indifference. Based on these, we suggest integration into existing practices, to design for the show, and create positive experiences to incorporate interactive costumes in the performing arts and discuss relevance for other professional fields.

    OriginalsprogEngelsk
    TitelDIS 2020 - Proceedings of the 2020 ACM Designing Interactive Systems Conference
    ForlagAssociation for Computing Machinery
    Publikationsdato3. jul. 2020
    Sider2189-2200
    ISBN (Elektronisk)9781450369749
    DOI
    StatusUdgivet - 3. jul. 2020
    Begivenhed2020 ACM Conference on Designing Interactive Systems, DIS 2020 - Eindhoven, Holland
    Varighed: 6. jul. 202010. jul. 2020

    Konference

    Konference2020 ACM Conference on Designing Interactive Systems, DIS 2020
    Land/OmrådeHolland
    ByEindhoven
    Periode06/07/202010/07/2020
    SponsorACM SIGCHI

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