Fair and Encouraging-Developing an Automatic Assessment System in Aalto Drawing

Christina Lassheikki, Maximus Kaos, Iina Nokelainen, Yuanqi Shan, Martti Raevaara, Heikka Valja, Perttu Hämäläinen

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Abstract

Drawing, sketching and other forms of visual communication are useful tools for communicating our thoughts especially in a multidisciplinary setting, yet instruction in drawing is often limited by the amount of students one instructor
can guide at once. Aalto Drawing presents an accessible, low-threshold opportunity for any student to learn to draw through a gameful touchscreen device application. This paper focuses on the creation of the in-platform evaluation and assessment system with the goals of being fair to the
user by giving reliable feedback, be encouraging to aid motivation, and to be meaningful to the user. An automatic technology for assessing drawings made by the user was developed. With Aalto Drawing we are testing if the concept
of learning to draw through a gameful system is feasible on a larger scale.
OriginalsprogEngelsk
TitelCHI PLAY 2018 - Proceedings of the 2018 Annual Symposium on Computer-Human Interaction in Play Companion Extended Abstracts
ForlagAssociation for Computing Machinery
Publikationsdato23. okt. 2018
Sider337-344
ISBN (Elektronisk)9781450359689
DOI
StatusUdgivet - 23. okt. 2018
Udgivet eksterntJa
Begivenhed2018 Annual Symposium on Computer-Human Interaction in Play - Melbourne, Australien
Varighed: 28. okt. 201831. okt. 2018

Konference

Konference2018 Annual Symposium on Computer-Human Interaction in Play
Land/OmrådeAustralien
ByMelbourne
Periode28/10/201831/10/2018

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