Emergent Behaviour of Therapists in Virtual Reality Rehabilitation of Acquired Brain Injury

Henrik Sæderup, Flaviu Vreme, Hans Pauli Arnoldson, Alexandru Diaconu, Michael Boelstoft Holte*

*Kontaktforfatter for dette arbejde

Publikation: Kapitel i bog/rapport/konference-proceedingKonferencebidrag i proceedingsForskningpeer review

Abstrakt

This study investigates how therapists are able to adopt a virtual reality toolset for rehabilitation of patients with acquired brain injury. This was investigated by conducting a case study where the therapists and their interactions with the system as well as with the patients were in focus. A tracked tablet gives the therapist a virtual camera and control over the virtual environment. Video recordings, participant observers and field notes were the main sources for data used in an interaction analysis. Results reveal emergent behaviour and resourcefulness by the therapists in utilizing the virtual tools in combination with their conventional approaches to rehabilitation.

OriginalsprogEngelsk
TitelInternational Conference on Human-Computer Interaction : HCI International 2020 – Late Breaking Papers: Cognition, Learning and Games
RedaktørerConstantine Stephanidis, Jessie Y.C. Chen, Gino Fragomeni
ForlagSpringer
Publikationsdato2020
Sider198-212
ISBN (Trykt)978-3-030-59989-8
ISBN (Elektronisk)978-3-030-59990-4
DOI
StatusUdgivet - 2020
Begivenhed22nd International Conference on Human-Computer Interaction,HCII 2020 - Copenhagen, Danmark
Varighed: 19. jul. 202024. jul. 2020

Konference

Konference22nd International Conference on Human-Computer Interaction,HCII 2020
LandDanmark
ByCopenhagen
Periode19/07/202024/07/2020
NavnLecture Notes in Computer Science
Vol/bind12428
ISSN0302-9743

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