Designing Fingers in Simulation based on Imprints

Lukas Christoffer Malte Wiuf Schwartz, Adam Wolniakowski, Andrzej Werner, Lars-Peter Ellekilde, Norbert Krüger

Publikation: Bidrag til bog/antologi/rapport/konference-proceedingKonferencebidrag i proceedingsForskningpeer review

Resumé

Gripper design is nowadays an area of ongoing research activity. The problem of creating a generic and automated gripper design approach tailored for a specific task is still far from solved. In this paper, we propose a new method of generating finger cut-outs aimed at simplifying the design process of doing so. This method takes root in the idea of using the imprint to produce the finger geometry. We furthermore provide a verification of our newly introduced imprinting method and a comparison to the previously introduced parametrized geometry method. This verification is done through a set of grasping experiments performed in simulation on two objects with geometry features based on those found in industrial setting.
OriginalsprogEngelsk
TitelProceedings of the 7th International Conference on Simulation and Modeling Methodologies, Technologies and Applications
ForlagSCITEPRESS Digital Library
Publikationsdato2017
Sider304-313
ISBN (Elektronisk) 978-989-758-265-3
DOI
StatusUdgivet - 2017
Begivenhed7th International Conference on Simulation and Modeling Methodologies, Technologies and Applications - Madrid, Spanien
Varighed: 26. jul. 201728. jul. 2017
Konferencens nummer: 7
http://www.simultech.org/?y=2017

Konference

Konference7th International Conference on Simulation and Modeling Methodologies, Technologies and Applications
Nummer7
LandSpanien
ByMadrid
Periode26/07/201728/07/2017
Internetadresse

Citer dette

Wiuf Schwartz, L. C. M., Wolniakowski, A., Werner, A., Ellekilde, L-P., & Krüger, N. (2017). Designing Fingers in Simulation based on Imprints. I Proceedings of the 7th International Conference on Simulation and Modeling Methodologies, Technologies and Applications (s. 304-313). SCITEPRESS Digital Library. https://doi.org/10.5220/0006441003040313
Wiuf Schwartz, Lukas Christoffer Malte ; Wolniakowski, Adam ; Werner, Andrzej ; Ellekilde, Lars-Peter ; Krüger, Norbert. / Designing Fingers in Simulation based on Imprints. Proceedings of the 7th International Conference on Simulation and Modeling Methodologies, Technologies and Applications. SCITEPRESS Digital Library, 2017. s. 304-313
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Wiuf Schwartz, LCM, Wolniakowski, A, Werner, A, Ellekilde, L-P & Krüger, N 2017, Designing Fingers in Simulation based on Imprints. i Proceedings of the 7th International Conference on Simulation and Modeling Methodologies, Technologies and Applications. SCITEPRESS Digital Library, s. 304-313, 7th International Conference on Simulation and Modeling Methodologies, Technologies and Applications, Madrid, Spanien, 26/07/2017. https://doi.org/10.5220/0006441003040313

Designing Fingers in Simulation based on Imprints. / Wiuf Schwartz, Lukas Christoffer Malte; Wolniakowski, Adam; Werner, Andrzej; Ellekilde, Lars-Peter; Krüger, Norbert.

Proceedings of the 7th International Conference on Simulation and Modeling Methodologies, Technologies and Applications. SCITEPRESS Digital Library, 2017. s. 304-313.

Publikation: Bidrag til bog/antologi/rapport/konference-proceedingKonferencebidrag i proceedingsForskningpeer review

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Wiuf Schwartz LCM, Wolniakowski A, Werner A, Ellekilde L-P, Krüger N. Designing Fingers in Simulation based on Imprints. I Proceedings of the 7th International Conference on Simulation and Modeling Methodologies, Technologies and Applications. SCITEPRESS Digital Library. 2017. s. 304-313 https://doi.org/10.5220/0006441003040313