Design Framework For Social Wearables

Ella Dagan, Elena Marquez Segura, Ferran Altarriba Bertran, Miguel Flores, Robb Mitchell, Katherine Isbister

Publikation: Kapitel i bog/rapport/konference-proceedingKonferencebidrag i proceedingsForskningpeer review

Abstrakt

Wearables are integrated into many aspects of our lives, yet, we still need further guidance to develop devices that truly enhance in-person interactions, rather than detract from them by taking people's attention away from the moment and one another. The value of this paper is twofold: first, we present an annotated portfolio of 'social wearables', namely technology designs worn on the body that augment co-located interaction. The design work described can serve as inspiration for others. Then we propose a design framework for social wearables grounded in prior work, as well as our own design research, that can help designers to ideate by raising valuable questions to begin their inquiry with and use to evaluate their designs. We illustrate the evaluative value of this framework through two social wearable designs, each tested in the appropriate social setting.

OriginalsprogEngelsk
TitelProceedings of the 2019 on Designing Interactive Systems Conference
ForlagAssociation for Computing Machinery
Publikationsdato18. jun. 2019
Sider1001-1015
ISBN (Elektronisk)978-1-4503-5850-7
DOI
StatusUdgivet - 18. jun. 2019
Begivenhed2019 ACM Conference on Designing Interactive Systems, DIS 2019 - San Diego, USA
Varighed: 23. jun. 201928. jun. 2019

Konference

Konference2019 ACM Conference on Designing Interactive Systems, DIS 2019
Land/OmrådeUSA
BySan Diego
Periode23/06/201928/06/2019
SponsorAdobe, Google Inc., Sketch, UC San Diego's Design Lab, Virginia Polytechnic Institute and State University

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