Design Framework For Social Wearables

Ella Dagan, Elena Marquez Segura, Ferran Altarriba Bertran, Miguel Flores, Robb Mitchell, Katherine Isbister

    Publikation: Kapitel i bog/rapport/konference-proceedingKonferencebidrag i proceedingsForskningpeer review

    Abstract

    Wearables are integrated into many aspects of our lives, yet, we still need further guidance to develop devices that truly enhance in-person interactions, rather than detract from them by taking people's attention away from the moment and one another. The value of this paper is twofold: first, we present an annotated portfolio of 'social wearables', namely technology designs worn on the body that augment co-located interaction. The design work described can serve as inspiration for others. Then we propose a design framework for social wearables grounded in prior work, as well as our own design research, that can help designers to ideate by raising valuable questions to begin their inquiry with and use to evaluate their designs. We illustrate the evaluative value of this framework through two social wearable designs, each tested in the appropriate social setting.

    OriginalsprogEngelsk
    TitelProceedings of the 2019 on Designing Interactive Systems Conference
    ForlagAssociation for Computing Machinery
    Publikationsdato18. jun. 2019
    Sider1001-1015
    ISBN (Elektronisk)978-1-4503-5850-7
    DOI
    StatusUdgivet - 18. jun. 2019
    Begivenhed2019 ACM Conference on Designing Interactive Systems, DIS 2019 - San Diego, USA
    Varighed: 23. jun. 201928. jun. 2019

    Konference

    Konference2019 ACM Conference on Designing Interactive Systems, DIS 2019
    Land/OmrådeUSA
    BySan Diego
    Periode23/06/201928/06/2019
    SponsorAdobe, Google Inc., Sketch, UC San Diego's Design Lab, Virginia Polytechnic Institute and State University

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