Cross-format analysis of the gaming experience in multi-player role-playing games

Anders Tychsen*, Ken Newman, Thea Brolund, Michael Hitchens

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Abstrakt

Forming one of the major genres of games, Role Playing Games (RPGs) have proven an extremely portable concept, and the games are situated across various cultural and format-related boundaries. The effect of porting RPGs between formats is however a subject of which very little is known. This paper presents results of an empirical study of multi-player RPGs, evaluating how the transference between formats affects the player experience; including the effect of including a human game master in computer-based RPGs. The tabletop format emerges as the consistently most enjoyable experience across a range of formats, even compared to a computer-based RPG directed by a human game master.

OriginalsprogEngelsk
Titel3rd Digital Games Research Association International Conference: "Situated Play", DiGRA 2007
Antal sider9
Publikationsdato1. dec. 2007
Sider49-57
StatusUdgivet - 1. dec. 2007

Citationsformater

Tychsen, A., Newman, K., Brolund, T., & Hitchens, M. (2007). Cross-format analysis of the gaming experience in multi-player role-playing games. I 3rd Digital Games Research Association International Conference: "Situated Play", DiGRA 2007 (s. 49-57)