As part of the Blasq project, we are developing a set of linguistic games to be used in kindergartens. The first of these games is Crazipes, that we are currently testing in a Danish kindergarten, with the support of the local teachers. Here we discuss the architecture of the game, its potentials as a linguistic e-learning tool, together with the design and methodology adopted for the study. Some early results are also discussed.
|Titel||GDTW 2005 : The Third Annual International Conference in Computer Game Design and Technology|
|Forlag||The school of Computing and Mathematical Siences – Liverpool John Moores University|
|Status||Udgivet - 2005|