An Ecosystem Framework for the Meta in Esport Games

Sunny Thaicharoen, Jeremy Gow, Anders Drachen

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Abstract

This paper examines the evolving landscape of modern digital games, emphasizing their nature as live services that continually evolve and adapt. In addition to engaging with the core gameplay, players and other stakeholders actively participate in various game-related experiences, such as tournaments and streaming. This interplay forms a vibrant and intricate ecosystem, facilitating the construction and dissemination of knowledge about the game. Such knowledge flow, accompanied by resulting behavioral changes, gives rise to the concept of a video game meta . Within the competitive gaming context, the meta represents the strategic and tactical knowledge that goes beyond the fundamental mechanics of the game, enabling players to gain a competitive advantage. We present a review of the state-of-the-art of knowledge for game metas and propose a novel model for the meta knowledge structure and propagation that accounts for this ecosystem, based on a review of the academic literature and practical examples. By exploring the dynamics of knowledge exchange and its influence on gameplay, the review presented here sheds light on the intricate relationship between game evolution, player engagement, and the associated emergence of game meta.
OriginalsprogEngelsk
Artikelnummerjege.2022-0045
TidsskriftJournal of Electronic Gaming and Esports
Vol/bind1
Udgave nummer1
Antal sider14
ISSN2836-3523
DOI
StatusUdgivet - 2023

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