Acquiring materials knowledge in design education

Publikation: Bidrag til tidsskriftTidsskriftartikelForskningpeer review

Resumé

Product material choices affect how a product will be manufactured, how it will function, and how it will be experienced. Thus, understanding materials is essential for designers in many regards. However, materials used in designs are subject to ongoing changes in availability, processing methods, price and attributed meanings. Furthermore, new materials are constantly being developed. Therefore, designers continuously need to acquire new materials knowledge (i.e., internalisation of facts, information, and skills) to be able to produce designs that utilise available material possibilities and achieve the desired user experiences. However, although this topic has been dealt with to some extent, a detailed classification of approaches for how designers can acquire materials knowledge is absent in the literature. To provide designers and design educators with a structured basis for understanding/teaching materials knowledge acquisition, this paper develops a framework that defines twelve distinct ways for designers to acquire materials knowledge.

OriginalsprogEngelsk
TidsskriftInternational Journal of Technology and Design Education
Vol/bind29
Udgave nummer2
Sider (fra-til)405-420
ISSN0957-7572
DOI
StatusUdgivet - 15 mar. 2019

Fingeraftryk

Education
education
Knowledge acquisition
teaching materials
knowledge acquisition
internalization
Teaching
Availability
educator
Processing
experience

Emneord

    Citer dette

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    abstract = "Product material choices affect how a product will be manufactured, how it will function, and how it will be experienced. Thus, understanding materials is essential for designers in many regards. However, materials used in designs are subject to ongoing changes in availability, processing methods, price and attributed meanings. Furthermore, new materials are constantly being developed. Therefore, designers continuously need to acquire new materials knowledge (i.e., internalisation of facts, information, and skills) to be able to produce designs that utilise available material possibilities and achieve the desired user experiences. However, although this topic has been dealt with to some extent, a detailed classification of approaches for how designers can acquire materials knowledge is absent in the literature. To provide designers and design educators with a structured basis for understanding/teaching materials knowledge acquisition, this paper develops a framework that defines twelve distinct ways for designers to acquire materials knowledge.",
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    Acquiring materials knowledge in design education. / Haug, Anders.

    I: International Journal of Technology and Design Education, Bind 29, Nr. 2, 15.03.2019, s. 405-420.

    Publikation: Bidrag til tidsskriftTidsskriftartikelForskningpeer review

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