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Jacob Buur
Professor, civilingeniør, PhD
Professor, Studieleder
,
Institut for Design, Medier og Uddannelsesvidenskab
https://orcid.org/0000-0002-3320-1031
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+4565501661
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buur
sdu
dk
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Samfundsvidenskab
innovation
84%
video
72%
ethnography
72%
conversation
49%
cell phone
39%
toy
36%
research planning
33%
theater
33%
educational setting
32%
participation
31%
director
27%
electric vehicle
23%
Internet
20%
interaction
19%
actor-network-theory
19%
ritual
18%
experiential knowledge
17%
reciprocity
16%
field research
15%
Denmark
15%
ecology
15%
anthropology
15%
present
14%
social capital
14%
creativity
13%
uncertainty
12%
scenario
12%
public health
11%
emotion
11%
Group
11%
resources
11%
dimensional analysis
11%
moral philosophy
11%
knowledge
10%
digitalization
9%
theory formation
9%
experiment
9%
experience
9%
video recording
9%
empathy
8%
rent
8%
knowledge production
8%
narrative
8%
contingency
7%
travel
7%
socialization
7%
social space
7%
corporation
7%
event
6%
stakeholder
5%
Kunst og humaniora
Participatory Design
69%
Participation
69%
Innovation
58%
Ubiquitous Computing
51%
Design Education
46%
Interaction Design
45%
Anthropology
42%
Stakeholders
37%
Modeling
27%
Interaction
27%
Designer
26%
Improvising
22%
Experiment
18%
Conception
18%
Industry
17%
Scandinavia
17%
Planning
17%
Praxis
17%
Knowledge Production
15%
Direct Cinema
13%
Vocabulary
13%
User Experience
13%
Interconnectedness
12%
Physical Objects
12%
Paradox
12%
User-centered Design
12%
China
11%
Co-creation
11%
Stakes
11%
Human-Computer Interaction (HCI)
10%
Outcomes Research
10%
Monographs
10%
Contingent
9%
Research Methods
9%
Dramatic Performance
9%
Aboutness
9%
Documentary Film
9%
Habitual
9%
Pragmatist
8%
Actor-network
8%
Ethnography
8%
Conducting
8%
Ethnographic
8%
Car
7%
Ethnographers
7%
Organizing
7%
Documentary
7%
Community Theater
6%
Teknik og materialevidenskab
Industry
59%
Big data
58%
Ubiquitous computing
35%
Theaters
33%
Product design
32%
Smartphones
30%
User interfaces
28%
Data visualization
24%
Alarm systems
18%
Trucks
18%
Human computer interaction
16%
Telephone sets
14%
Kitchens
14%
Stress relief
14%
Personnel
12%
Communication
12%
Experiments
12%
Biomedical equipment
11%
Engineers
11%
Data privacy
11%
Specifications
10%
Cellular telephones
10%
Truck drivers
9%
Sales
8%
Video recording
8%
Controllers
5%
Design of experiments
5%