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Publikationer 1995 2019

2004

Exploring Theoretical Computer Science Using Paper Toys (for kids)

Valente, A., 2004, Proceedings of the IEEE International Conference on Advanced Learning Technologies (ICALT'04). IEEE Computer Society Press, s. 301-305

Publikation: Bidrag til bog/antologi/rapport/konference-proceedingKonferencebidrag i proceedingsForskning

Computer science
Students

SMAALL: educational games for multi-language kids

Valente, A., Marchetti, E. & Holmen, H., 2004, GDTW2004: 2nd International Game Design and Technology Workshop 2004. The school of Computing and Mathematical Siences – Liverpool John Moores University, 5 s.

Publikation: Bidrag til bog/antologi/rapport/konference-proceedingKonferencebidrag i proceedingsForskning

Linguistics
Speech recognition
Mobile phones
2003

C-cards: using paper and scissors to understand computer science.

Valente, A., 2003, Proceedings of Kolin Kolistelut - Koli Calling 2003. Helsinki University Printing House., s. 84-92

Publikation: Bidrag til bog/antologi/rapport/konference-proceedingKonferencebidrag i proceedingsForskning

Computer science
Students
Semantics
1995

From KISS to Implementation: A Study of Problems, Solutions and Open Issues

Valente, A. & van Bommel, P., nov. 1995, Technical Note CSI N9505: University of Nijmegen (NL). 55 s.

Publikation: Bidrag til bog/antologi/rapport/konference-proceedingBidrag til rapportForskning